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    <span class="caption-text">Home</span>
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    <a class="" href="./.">User Manual (Forge Networking Remastered)</a>
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    <a class="" href="./authoritative-design/">Authoritative Design</a>
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    <span class="caption-text">Getting Started</span>
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    <a class="" href="./GettingStarted/getting-started/">Getting Started</a>
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    <a class="" href="./GettingStarted/basic-moving-cube-example/">Basic Moving Cube Example</a>
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    <a class="" href="./GettingStarted/basic-rpc-example/">Basic RPC Example</a>
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    <a class="" href="./GettingStarted/basic-instantiation-example/">Basic Instantiation Example</a>
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    <span class="caption-text">Network Contract Wizard (NCW)</span>
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    <a class="" href="./NetworkContractWizard/network-contract-wizard-ncw/">Network Contract Wizard (NCW)</a>
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    <a class="" href="./NetworkContractWizard/extending-generated-classes/">Extending Generated Classes</a>
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    <a class="" href="./NetworkContractWizard/name-collision-issues/">Name Collision Issues</a>
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    <span class="caption-text">Network Object</span>
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    <a class="" href="./NetworkObject/changing-ownership/">Changing Ownership</a>
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    <a class="" href="./NetworkObject/destroying-the-network-object/">Destroying the Network Object</a>
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    <a class="" href="./NetworkObject/fields/">Fields</a>
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    <span class="caption-text">Remote Procedure Calls (RPCs)</span>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/remote-procedure-calls/">Remote Procedure Calls</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/buffered-rpcs/">Buffered RPCs</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/sending-rpc-to-a-single-player/">Sending RPC to a Single Player</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/rpcargs-and-rpcinfo-structs/">RpcArgs and RpcInfo Structs</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/rpc-validation-by-server/">RPC Validation by Server</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/replacing-previous-buffered-rpcs/">Replacing Previous Buffered RPCs</a>
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    <a class="" href="./NetworkObject/RemoteProcedureCalls/clearing-buffered-rpcs/">Clearing Buffered RPCs</a>
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    <span class="caption-text">Unity Integration</span>
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    <a class="" href="./UnityIntegration/gameobject-execution-order/">GameObject Execution Order</a>
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    <a class="" href="./UnityIntegration/network-instantiation/">Network Instantiation</a>
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    <a class="" href="./UnityIntegration/threading-in-unity/">Threading in Unity</a>
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    <a class="" href="./UnityIntegration/main-threading-rpcs/">Main Threading RPCs</a>
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    <a class="" href="./UnityIntegration/running-unity-specific-code-on-the-main-thread/">Running Unity specific code on the main thread</a>
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    <a class="" href="./UnityIntegration/network-start/">Unity Integration Network Start</a>
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    <span class="caption-text">Basic Network Samples</span>
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    <a class="" href="./BasicNetworkSamples/server-hosting-code/">Server Hosting Code</a>
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    <a class="" href="./BasicNetworkSamples/client-connecting-code/">Client Connecting Code</a>
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    <a class="" href="./BasicNetworkSamples/server-disconnect-client-code/">Server Disconnect Client Code</a>
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    <a class="" href="./BasicNetworkSamples/ban-client-code/">Ban Client Code</a>
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    <a class="" href="./BasicNetworkSamples/send-binary-frame/">Send Binary Frame</a>
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    <a class="" href="./BasicNetworkSamples/send-file/">Send File</a>
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    <span class="caption-text">Scene Navigation</span>
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    <a class="" href="./SceneNavigation/scene-events/">Scene Events</a>
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    <span class="caption-text">NetWorker</span>
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    <a class="" href="./NetWorker/temporarily-blocking-connections/">Temporarily Blocking Connections</a>
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    <a class="" href="./NetWorker/thread-safe-player-iteration/">Thread Safe Player Iteration</a>
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    <span class="caption-text">Master Server</span>
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    <a class="" href="./MasterServer/quick-start/">Master Server Quick Start</a>
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    <a class="" href="./MasterServer/connecting-to-master-server/">Connecting to Master Server</a>
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    <a class="" href="./MasterServer/getting-host-list/">Getting Host List From Master Server</a>
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    <a class="" href="./MasterServer/windows-server-firewall-setup/">Windows Server Firewall Setup</a>
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    <span class="caption-text">Web Server</span>
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    <a class="" href="./WebServer/jumpstart/">Web Server Jumpstart</a>
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    <a class="" href="./WebServer/extending-with-mvc/">Web Server Extending With MVC</a>
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    <a class="" href="./WebServer/command-plugins/">Web Server Command Plugins</a>
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    <span class="caption-text">Troubleshooting</span>
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    <a class="" href="./Troubleshooting/troubleshooting/">Troubleshooting</a>
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    <a class="" href="./Troubleshooting/throttling-network-internal/">Throttling Network Internal</a>
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    <a class="" href="./connection-cycle-events/">Events</a>
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    <a class="" href="./rewinding/">Rewinding</a>
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    <a class="" href="./network-logging/">Debugging</a>
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    <a class="" href="./working-with-multiple-sockets/">Working With Multiple Sockets</a>
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    <a class="" href="./nat-hole-punching/">NAT Hole Punching</a>
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    <a class="" href="./lan-discovery/">LAN Discovery</a>
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    <a class="" href="./offline-mode/">Offline Mode</a>
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    <a class="" href="./lobby/">Lobby System</a>
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    <a class="" href="./adding-and-updating-docs/">Contributing</a>
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